Descriptif du poste
Interhaptics is a development suite for XR providing tools to create 3D realistic interactions and the rendering of precise haptic feedbacks. As part of our software team, you will work on the evolution of the backend core of our tools.
Evolve and add new features to our haptics and interactions rendering system.
Optimize performances of those systems for cross platform development and deployment.
Porting the existing tools from Unity3D to Unreal Engine.
Work in an agile development team, organize and plan your own tasks.
Comfortable in both C++ and C#
2D and 3D mathematical qualifications
Game engine knowledge (Unity3D or Unreal Engine)
Ability to write clear, maintainable, portable code and documentation
Using of a versioning tool
Already have experience in XR development
Knowledge in mobile development and constraints
Appreciation of the user experience